The player's options for playing his or her hand are:
* Hit: Take another card.
signal: (handheld) scrape cards against table; (face up) touch finger to table
* Stand: Take no more cards, also "stick" or "stay".
signal: (handheld) slide cards under bet; (face up) move hand horizontally
* Double down: Increase the wager to a maximum of double the original bet and take exactly one more card. For example, if the player's original bet was $25, the player could increase the bet by up to an additional $25, for a new total bet of up to $50. Increasing the wager to less than twice the original bet is called "double down for less".
signal: place additional chips next to (not on top of) original bet, make "one finger" sign
* Split: Double the wager and have each card be the first card in a new hand. This option is available only when both cards have the same rank or, depending on the locality, value.
signal: place additional chips next to (not on top of) original bet, make "two fingers" sign
* Surrender: Forfeit half the bet and give up the hand.
signal: make 'chopping' motion over bet (signal is rare, usually just done verbally)
Hand signals are required in most casinos, so that in case of a dispute, a video record exists of the player's decisions.
The player's turn is over after deciding to stand, doubling down to take a single card, or busting. If the player busts, he or she loses the bet even if the dealer goes on to bust.
After all the players have finished making their decisions, the dealer then reveals his or her hidden hole card and plays the hand. House rules say that the dealer must hit until he or she has at least 17, regardless of what the players have. In some casinos a dealer must also hit a soft 17 (a combination of cards adding up to either 7 or 17, such as an ace and a 6).
If the dealer busts then all remaining players win. Bets are normally paid out at the odds of 1:1. Players who push (tie) with the dealer receive their original bet back.
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